CrossOver compatibility on macOS

Since Tiny Glade 1.14.0, the Windows build can run inside patched CrossOver 25 on macOS on Apple Silicon.

Please note that this is experimental, and we can't offer assistance with running the game on Mac - we're still unfamiliar with the platform, and the Windows to macOS translation layers are outside of our control.

As for patching CrossOver - it needs the latest version of MoltenVK (a dependency of the former). You can either update it manually if you know what you're doing, or let CXPatcher do its thing:

Using this approach, we've been able to run the beta of Tiny Glade on an M1 MacBook Pro. There's some shader compilation stutter, and the crash reporter doesn't work, but the game is otherwise playable. It's possible that other translation layers based on WINE & MoltenVK would also do the trick (if they use MoltenVK 1.3), but we've only tested CrossOver.

(More disclaimers and stuffs: This is a temporary workaround until we've resolved all remaining issues with native macOS support. Also note that we don't plan to support Intel Macs via macOS - most couldn't run the game due to hardware & driver limitations, and the ones with Radeon cards that could, have been able to run it all along on Linux/Windows via Boot Camp)