Welcome to the nerd section 🤓
Tiny Glade as of version 1.16 has basic support for modding via Steam Workshop.
Workshop mods can:
You can read more about it here.
Tiny Glade is written in the Rust programming language, and uses hundreds of open source "crates". Notably, it relies on the ECS, scheduling and a few other thingamabobs from the Bevy engine. On the more traditional side, it uses FMOD for audio.
Here's a talk about some of our in-house rendering tech.
We develop the game on Windows and Arch Linux (btw)
/unnerd